Welcome to my portfolio. I am an Artist/Generalist that enjoys making a wide variety of art and technical things. My current position is an Art Lead working with Mixed Reality, Virtual Reality and AR. I have been using Unity and the HoloLens extensively for the past five years.
After math was a FPS shooter which took place in Seattle. I created props, structures, breakable props and vehicles. This title was cancelled after Warner Brothers acquired the studio I was working for.